Level 4 is the second level of the woods, and it’s where the rain begins. Five rooms: the Pinecone, the Stone bridge, the Fairy ring, the Hollow log and the Picnic basket. The woods march plays twice through, first on an accordion, then on a flute. It’s Tuesday, so here are the secrets of all five rooms.
Rain in a bubble
In the first four rooms of the level, pale bubbles with a tiny rain cloud inside rise from the gap in the floor. A new one comes up every six seconds in the first two rooms and every seven in the next two, never more than three at a time, and only while there are critters left.
Pop one, and a little cloud with a sleepy face comes out right where the bubble was. It rains for about four seconds, straight down onto the first ledge below it, and drifts slowly toward the nearest critter underneath. A spirit in the rain slows to half speed. Keep it in the rain for a little over a second, and the spell washes off: it spins away and lands as a treat. Every next spirit caught in the same shower lands as a better one.
Here is the secret: a cloud never climbs. It only rains on what is below it. So let the bubble rise above the spirits you’re after, then pop it.
The Pinecone
The first room is a pinecone, with rows of short ledges for its scales and five Stomplings, little roots with sprouts, walking around on them. Apart from the walls, nothing in the room is solid. Ledges let bubbles through, so every rain bubble rises all the way to the top. That makes the Pinecone the easiest room for rain. Wait until a bubble is above a Stompling, and pop it.
The Stone bridge
In most rooms, the gap in the floor is four tiles wide. Here it’s twelve, because a river runs through. Fall in, and you drop back in from the sky through an equally wide gap in the ceiling.
Everything that rises from the floor comes up out of that river, right under the bridge. The rain bubbles bump into the underside of the deck and crowd there, and so does the golden note. Every ordinary room hides one note of the Song. Its bubble rises five to eleven seconds in, or sooner once the room is nearly clear, and floats away if nobody pops it within about fourteen seconds. In the Stone bridge, look under the bridge.

That also means a cloud let out under the bridge can only rain on what’s below the bridge. The two Stomplings up on the deck are a job for your bubbles.
The Fairy ring
Five mushrooms stand in a ring: one in the middle at the top, two at the sides and two at the bottom. A Stompling sits on every mushroom cap except the bottom two, Chirpets hop on the side ledges, and a Spotkin starts out in the middle. The Fairy ring also gets the longest clock in the level: 46 seconds before dusk.
The caps are ledges, but the middle mushroom’s stem is solid. A note rising from the floor stops right under it, so that’s where to look.
The Hollow log
The fourth room is a log, open at both ends, with a knot hole in the middle of its top. Two Stomplings start inside it and two more on top. You can walk in at either end or drop in through the knot hole. Tirra’s bubbles fly further than Lee’s, which helps along the inside of the log.

The bottom of the log is solid, so the note and the rain bubbles stop underneath it, not inside. A cloud let out there helps on the ledges below. For the spirits in the log, use bubbles.
The Picnic basket
The last room is the only one in the level with no rain bubbles: just your bubbles, three Stomplings sitting in the basket, two Chirpets, a Spotkin and a handle of little ledges arching over the top. The bottom of the basket is solid too, so the note waits underneath it.

On the way up to level 5, Tirra has news: “Rain! The canopy must be close.” Lee answers with a sneeze.
The music-box hollow
Find all five notes of a level, and a secret room opens at the end of it: the music-box hollow. There are no critters and no clock. For twelve seconds, treats rain down from the ceiling while a slow waltz plays.

A note you’ve found stays found, even if you lose the run. And if the fifth note turns up during a run, the hollow opens at the end of that very run.
Climb the Tree
The first two levels, the whole meadow, are free to play in your browser at tirralee.com. Level 4 is part of the full game, $4.99, paid once. More about the game is on the Tirralee page.



