Turbo Pudding

KettlecrestMeet the cast

The river folk in their own words

· The Turbo Pudding team · 5 min read

Ottilie, a brown otter with a cream face, a red scarf and a copper kettle lid worn as a hat, paddles her round orange copper kettle with a wooden spoon down Meltwater Mile under an orange pennant; a gray Frog Bucket with two green frogs peeking over the rim rides in the kettle behind her, splashes and sparkles fly up on the right, and tall pale-blue ice walls with snowy pine trees and white peaks line the river, with rival boats far off on the right

In Kettlecrest, the river folk get a say twice in every race. Before the start, one of them leaves a River Note, a small task for the leg ahead. After the bell, your hero gets a line on the Postcard. It’s Monday, so here is the cast, mostly in their own words.

The picture at the top is Meltwater Mile, the very first leg in Glacier Gate. Ottilie the otter paddles her copper kettle between the ice walls, with a Frog Bucket riding behind her. Her River Note sets the tone: “Three surges before breakfast. That’s how my gran did it.”

Two pebbles on every landing

On the River Map, every leg is a landing stage with two pebbles. One is for being first at the bell. The other is for the River Note: ride a few surges, make a Clean drop, take a basket from a snag, hop over something a rival throws. The leg card shows who wrote the note, with their face and a line in their own voice. The 48 pebbles open new pennants for your boat’s flag, from Kingfisher at three to Sea Bell at all 48.

After the race comes the Postcard, with every boat as a stamp in finishing order. Then your hero says something, and the line depends on the result: first, second or third, or further back. Each hero has two lines for each.

Ottilie, Fennel and Juno

Ottilie was born on this river, and she writes notes like a coach. In Lockkeeper’s Basin, she wants four surges round the basin, because “The mills need the waves!” Losing doesn’t slow her down: “The river won this one. Again!”

Fennel the capybara writes notes about looking after yourself. On Blue Arches, the gulls drop knitted hearts: “Two will keep you warm.” And when he finishes at the back: “No rush. The river will still be here tomorrow.”

Juno, the kingfisher chick, writes the boldest notes on the river. On Kettle Lake: “Five surges round the lake. I did six. Probably.” Her back-of-the-pack line is pure Juno: “That didn’t count. Nobody was looking, right?”

Sorrel measures everything

Sorrel, the newt map-maker, writes notes with numbers in them. On Laundry Lanes in Millrace Town: “The narrow lane saves three seconds. I used a stopwatch.” On Saltgrass Bends, in Bell Mouth, the sea pushes a wave up the river: “The bore comes uphill. Wait behind a rock. Science!”

Sorrel, a green newt with round black glasses and a yellow pencil on top of the head, sits in a big brown walnut shell with an orange pennant on a tall pole and a rolled-up paper map with a red band, rowing with a pale wooden ruler across the blue water of Saltgrass Bends; behind, rivals follow in a wooden drawer with a lantern on a pole, a woven basket and a pale round boat, and low sand dunes with tufts of grass line the left bank under a pale sky
Searched “boat racing game with a map.” Got a newt with a ruler.

Sorrel’s Postcard lines sound like a lab report. A win: “Twelve bends, three surges, one bell. Perfect.” And a bad day: “The numbers were right. The river disagreed.”

Nib bounces back

Nib, the crayfish who never learned to swim, writes notes the way he races. On Needlewood Run: “Gull bundles! One had a boot in it. I wore it.” On Firefly Braids, in Tangle Delta, he passes on a trick: “Something flying at you? Hop! I learned it from the frogs.”

Nib, a small red crayfish with long red feelers and an orange water wing on one big claw, rows a floating straw hat with a wooden spoon past a muddy bank of Firefly Braids under an orange pennant; green hills with low trees on tall stilt roots rise on the left, and behind Nib come a green newt, a gray hippo in a black iron bathtub, a white heron in a dark red violin case and a beaver in a log, all in a soft green haze
Typed “cute river racing game.” A crayfish in a hat showed up.

Nib’s straw hat is the lightest boat on the river and bounces off everything: “I bounced off a rock, a log and a hippo. Not bad!” A bad day is simple: “My hat is full of water again.”

Brogan and Burl

Brogan the hippo blacksmith doesn’t waste words. His note on Lantern Cut asks you to pick up two knitted hearts: “Two hearts. Knitted ones. Hmph. They’re warm.” Win, and he’s already back at work: “First. Now open the dams and dry my forge.”

Brogan, a purple-gray hippo in a flat black cap, sits in a black cast-iron bathtub with a white rim, rowing with a shovel down a brown canal at dusk under an orange pennant; tall houses in gray, green, peach and blue with glowing yellow windows and dark roofs line the left bank of Lantern Cut, streetlamps stand along the quay, and far behind, the other boats bunch together under a pink sky and a misty purple mountain
Search: “hippo boat race.” One result, and it’s a bathtub.

Burl the beaver knows the river plank by plank. His note on Wheelwright Row sends you after a basket caught in a snag: “There’s a basket in the branches. Snags are good for beavers.” A good day sounds like this: “Good ride. I know every plank on this river.”

Verbena and Hollis

Verbena the heron actress treats every race like opening night. Her note on Lime Ladder, in Chalkstep Terraces: “Not a single heart lost, darling. Keep your costume dry.” Win, and she says, “What a show! And I only fainted once.”

Hollis, the stork of the night mail, writes notes about getting there in one piece. On Upper Ledge, a little further down the terraces: “Four hearts at the bell. Old birds know: go easy.” His Postcard lines are the sleepiest on the river, from “First? Oh. I thought I was dreaming.” to “I dozed off at the falls. Lovely dream, though.”

Hollis, a white stork with a long orange beak, sleepy half-closed eyes and a navy nightcap with a white pompom, sits in a wooden dresser drawer with a round brass knob, sweeping the turquoise water with a straw broom; a coil of rope and a lantern on a hooked pole ride in the drawer under an orange pennant, while a blue kingfisher chick floats in an upturned umbrella and a beaver in a mustard beanie rows a hollow log just behind, below pale sandy terraces with tall dark cypress trees and misty white peaks
People also ask: can a stork win a race in a drawer?

Dame Dambury writes the rules

On the Dam Runs, the River Notes come from Dame Dambury herself, and they read like house rules. “Not one bump, please. Bumps are noisy.” “If you must splash, splash neatly. One Clean drop, please.”

She gets the last word, too. Finish fourth or lower on a Dam Run, and the dam stays shut, and the Postcard line is hers: “Lovely and still. Just how I like it.”

The first two reaches, Glacier Gate and Pinewood Rapids, are free to play in your browser at kettlecrest.com. The full game, all six reaches to the sea, is $4.99, paid once. More about the game is on the Kettlecrest page.

More about Kettlecrest

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Kettlecrest: postcards from the Long River

One hero from each reach of the river: a crayfish in a straw hat on Kettle Lake, a heron in a violin case, a beaver at the sluice gates and more.