Turbo Pudding

FluffendersLevel secrets

Dandelion Drift: how to bring a floater down

· The Turbo Pudding team · 4 min read

A fuzzy purple Dandelion Grump with red sleepless eyes and a grumpy frown hangs from a big white dandelion seed puff on a green stem and floats right over a fluffy white Woolly sheep on the green lawn of the Whispering Woods, while white bunnies with bubble wands stand behind on the left without blowing a single bubble, next to a column of blue Lumi Fireflies holding glowing stars

Night 16 of Fluffenders is called Dandelion Drift, and it brings a Grump that doesn’t walk. A Dandelion Grump hangs from a big white seed puff and floats in over the lawn of the Whispering Woods, high above your Fluffs. It’s Tuesday, so here are the level secrets: what can reach a floater, what can’t, and which Fluffs to bring.

The picture at the top is a Dandelion Grump floating right over Woolly, while the Bubbuns behind it hold their wands and wait.

What’s coming

Dandelion Drift has ten waves, and two of them are huge: the seventh and the last. Five Dandelion Grumps come in all. The first one floats in alone in the fourth wave, so you get a good look at it before things get busy. One more comes with an Acorn Cap Grump in the sixth wave, another in the ninth, and one rides along in each huge wave behind the Flag Grump. Around them come Grumplets, a Pogo Grump in the third wave and a Pillow Grump in the eighth.

You start with 600 stardust, and the first wave arrives after 22 seconds. This is the woods, so stardust falls half as often as on the meadow. Plant your Twinkle Mice or Lumi Fireflies early.

When the first floater shows up, Granny Hoot has a tip ready: “Floaters fly over Fluffs! Owlets can pop them.”

Most of your team can’t touch it

Here is the first secret: almost nothing you’ve used so far works on a floater. Bubbles, acorns and snowflakes fly right under it. A Bubbun won’t even blow a bubble at it, because it only shoots at a Grump it can hit. Gulpy Frog can’t gulp it, Dozy Mole won’t go off under it and Prickles can’t poke it.

Walls don’t help either. A Dandelion Grump floats over Woolly and over every other Fluff you have so far, and it’s a little faster than a Grumplet. If nothing stops it, it floats all the way to the burrow, and the Rolly there costs you a star.

So you need the three Fluffs that can reach the air: the Pinecone Owlet, Whoosh Fox and Achoo Kitty.

Owlets look up first

A Pinecone Owlet lobs its pinecones in a high arc, high enough to reach a Grump in the air. It also has a habit that helps a lot on this night. When a floater and a walking Grump are both in its row, the Owlet always throws at the floater first, even if the walker is closer.

The second secret: any hit pops the puff. The seeds drift off, and the Grump drops to the grass as a plain Grumplet, at a Grumplet’s slower pace. The pinecone that pops the puff doesn’t make the Grump any sleepier. It just brings it down to where your Bubbuns can reach it, and from then on every bubble counts.

On the green lawn of the Whispering Woods, a brown Pinecone Owlet with big round eyes and an acorn-cap hat holds a pinecone, a soap bubble from the bunnies behind it flies toward a fuzzy purple Grump with red sleepless eyes and a grumpy frown that has just dropped onto the grass, and above the Grump a little cloud of white dandelion seeds on thin stems drifts away where its puff was; at the left edge two white bunnies with bubble wands stand one above the other, with the top of a fluffy Woolly sheep below them
Searched “tower defense flying enemies.” Pinecones, it turns out.

That means an Owlet works best with a Bubbun or two in the same row. Put the Owlet behind them, and the Bubbuns take over the moment the puff pops.

One fox for the whole lawn

Whoosh Fox joins the team after Tuck-a-Grump, so Night 16 is the first night you can bring it. Granny Hoot introduces it the first time it’s in your line-up: “Whoosh Fox blows floaters and mist away!”

Here is the third secret: the gust isn’t just for the fox’s row. Plant the Fox anywhere, and a moment later it puffs its cheeks and blows. Every floating Grump on the whole lawn is blown away on its puff and tucked in, fast asleep. Then the fox runs home. Grumps walking on the grass just keep walking, so the Fox is only for floaters.

A little orange Whoosh Fox with a fluffy tail and a teal scarf stands on the lawn with its cheeks puffed out and its eyes squeezed shut, blowing; streaks of wind sweep across the right side of the picture, and purple Grumps hanging from big white dandelion puffs float off to the right with their eyes closed and pink cheeks, fast asleep, one of them high over the hedge under a smiling yellow moon, with a fluffy Woolly sheep at the left edge and glowing mushrooms by the trees on the right
Typed “tower defense wind tower.” Got a fox with puffy cheeks.

The Fox costs 100 stardust, and its card takes 20 seconds to recharge. That makes it perfect for the two huge waves, when two floaters can be on the lawn at once.

A sneeze reaches the sky

Achoo Kitty’s big sneeze reaches floaters too, in its own row and the rows just above and below. It pops the puff and sends the Grump to sleep in one go, along with every Grump on the grass around it. It costs 150 stardust and takes a long time to recharge, so save it for a crowd with a floater in it.

An orange tabby Achoo Kitty with a pink bow squeezes its eyes shut and opens its mouth, about to sneeze, with little stars around its head, right under a purple Grump hanging from a white dandelion puff; a second Grump stands beside the kitty, a third floats on its puff higher up and to the right, a Grump in an acorn cap waits just below, and two orange Acorn Pip squirrels stand on the left with an acorn flying toward the Grumps
People also ask: can a sneeze reach the air? This one can.

What to bring

You have seven slots. Bring Lumi or Twinkle Mice for stardust, Bubbuns to finish what drops, the Owlet and the Fox. Add Woolly to hold the walkers and Achoo Kitty for the huge waves. That leaves one slot, and in the woods a second stardust maker is a good pick. Plant an Owlet in every row a floater comes down.

Win the night, and Yawny Sloth joins the team. Its yawn goes right through planks and pillows, but it can’t reach a floater, so keep your Owlets handy.

The first two nights of Fluffenders are free to play in your browser at fluffenders.com. The full game, all twenty nights, is $4.99, paid once. More about the game is on its Fluffenders page.

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