The second half of Jungaloo runs from the foot of a great waterfall to the top of a volcano, and the light changes with every level: golden hour, a full moon, dawn, a stormy afternoon, a windy noon and sunset. It’s Saturday, so here are six snapshots, one from each of levels 4 to 9.
The picture at the top is level 7, Tidewood Mangroves, where a warm rain thickens into a downpour. Tavo rides across a wide bay on the back of Dumpling, the calm capybara with sleepy eyes and a little orange on his head. “Hop on, sweet pea,” he says at the bank. “Tide’s in a hurry today. I’m not.” Gems hang in arcs over the water, with a big one high up. Pufferfish leap out at Dumpling’s side, so crouch when one does.
Level 4: Thunderveil Falls
Thunderveil Falls is the golden hour at the foot of a wall of white water, with a rainbow standing in its spray and hanging gardens on the cliffs. In the Raft Gorge, there is no floor at all. Two giant leaves, each held up by a vine, slide back and forth over the drop, out of step, and meet halfway. A swift circles over the meeting point.

Past the rafts, a snapping bud makes a step over a pit, so hop off when it shakes. Two geysers blow out of step under a ledge where a crab lobs pebbles. On the shelf under the rainbow, by Old Lento’s camp, Captain Bellows has advice: “Swifts don’t fly into walls, kid. Think about it.”
Level 5: Glowwood
Glowwood is a night forest under a full moon, where almost all the light is alive: moss, mushrooms and fireflies. Most of the way is dark, and the fireflies show where to jump. The moonlit glade in the middle is the one stretch with no dark at all, with a heart, fruit and a big gem up on a polypore shelf.

The glade has a neighbor. A kinkajou sits on a perch above the path, honey-gold, with huge night eyes and a long tail curled around the branch. It winds its arm back with a fig, then lobs it. At the far end stands one of Bellows’ feather-stones, pointing the way on to the frog pond.
Level 6: Mossgate Ruins
Mossgate Ruins is dawn over the terraces of the Ancient Gardeners. Their towers are shaped like flowers that haven’t opened yet, and the mist lifts as you go. The old aqueduct crosses a deep ravine on pillars, with two broken spans and streams of water pouring through the gaps. Falling water pushes you down, so hop through it quickly.

Captain Bellows, the frigatebird who never lands, circles over the first feather-stone here in his leather flying helmet and white pilot’s scarf. His tip for the ruins: “Old stones, new tricks. Watch the crows, kid.” He means the stone crow on a cornice before the first gap, slate-black with a gray hood, which rears back with a nut in its beak before it throws. Just past the aqueduct, Tavo meets Socks, who would rather not be seen: “Oh! S-sorry. I’m not here. I’m a bush.”
Level 8: Windharp Heights
Windharp Heights is a climb through the bamboo highlands on a clear, windy noon. Leaves fly just before a gust, and the signs keep it simple: “When the leaves fly, wait. When they settle, fly!”

At the top stands the Great Windharp, a row of old bamboo pipes down the cliff, tall to short like an organ, with flute holes cut by the wind. In a breath of wind, the holes hum, and soft rings drift out of them. The islanders’ seed-pod wind chimes hang between the pipes. You climb one stem from the cliff top and jump across to the next in the calm, while a black kite rides the updrafts around them. On the summit wait a heart, a caterpillar on its thread and the gate onward.
Level 9: Ember Peak
Ember Peak is a volcano at sunset, with ash drifting through a lilac and orange sky and basalt columns lit from below. It starts gently, in the Warm Baths: rocky steps with turquoise pools between them. A sign at the start explains the colors: “Blue pools are only warm. Orange glow is lava: keep out!”

You can swim the pools or hop over them. Over the bluest one, a warm geyser on a mound throws you high into the air. A lava beetle walks the second step, and a salamander waits on the far one.
Levels 1–3 and the first boss are free to play in your browser at jungaloo.com. The full game, all ten levels, is $4.99, paid once. More about the game is on the Jungaloo page.



